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About
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Blufire Software is a small software
group. We only make software for
Macintosh computers, because we believe
they are superior by far compared to
Windows PCs. Blufire Software began in
October 1998. It started when a person
(whose name we are not going to
release) fooled a group of Command
& Conquer players, including me
(the founder of Blufire), into
believing that Westwood Studios was
going to make a Macintosh-only Command
& Conquer series game, called
Tiberian Holocaust. That person said he
had volunteered to work on it, and
"recruited" a few "outsiders". After
about a week, we found the truth, and
decided: "Hey, let's just make our own
software "company" and produce games
ourselves!" That's the main story, but
now we've grown in size and in the
kinds of software we make.
Now, you may ask, "What's with the
name?" Well, a thing I called "Blufire
Technologies" began as a little idea of
mine. It really didn't have to do with
anything, I just liked the name. (This
was about a year before the founding,
1997) When the question came about what
we should name our "company", I dredged
the name "Blufire" out of my memory.
"BLUFIRE SOFTWARE!!" I exclaimed.
"Yeah!" They replied. So... now we're
here.
Our first game project was started by
David Moxey, and it was an integral
part to the beginning of Blufire.
Thanks, Dave!
Blufire Today
Blufire Software prides itself on 3
core values: Macintosh-only software,
quality, and price. We started as a
Mac-only software group, and we're
going to stay that way, because we
believe the Macintosh platform is far
superior in hardware and software, as
well as operating system, to any other
desktop machine out there. Quality:
whether it's in code or interface and
graphics, we strive to make our
products (and our site) uncluttered,
pleasant to look at, and functional. If
it's not, there's something wrong with
it, and we always highly appreciate and
value customer input. And finally,
price. We look at the stuff we make,
and we honestly put ourselves in the
user's point of view. We don't like
ripping people off like many other
people do. Would we pay for it? I mean,
it's good and all, but really folks,
we're not going to charge $20 for a
simple little program that could go
for.. oh.. how about FREE? Most of our
products are freeware, because while we
think we've made a good program, we
don't think it's worth the time,
effort, and the little money that it
could be worth to pay for it and use
it. If we do end up charging for a
program, it's at a reasonable,
we-would-pay-that price
We thank all our users out there, and
don't forget, if you find something
wrong, please tell us. :) It's the only
way we can continue to bring you
quality Mac programs.
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